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Sourceforge gear template generator
Sourceforge gear template generator









Added simple physics sub-pixel / fixed point math example.Added cross-platform examples (build for multiple consoles: gb, ap, sms, gg).On the Game Boy and Analogue Pocket the parameter is required but not utilized.

sourceforge gear template generator

  • Changed itoa(), uitoa(), ltoa(), ultoa() to now require a radix value (base) argument to be passed.
  • Added RLE decompression support: rle_init(), rle_decompress(),.
  • Added set_native_tile_data(), set_tile_map(), set_1bpp_colors, set_bkg_1bpp_data, set_sprite_1bpp_data, set_2bpp_palette, set_bkg_2bpp_data, set_sprite_2bpp_data, set_tile_2bpp_data (sms/gg only), set_bkg_4bpp_data (sms/gg only), set_sprite_4bpp_data (sms/gg only).
  • Added BGB_printf() and updated bgb debug output.
  • Added generic SWITCH_ROM() and SWITCH_RAM().
  • Added INCBIN(), BANK(), INCBIN_SIZE(), INCBIN_EXTERN().
  • Added BANK(), BANKREF(), BANKREF_EXTERN().
  • LCDCF_WINON, LCDCF_WINOFF, LCDCF_B_WINON.
  • Added many new register flag constants and names.
  • Variables in static storage are now initialized to zero per C standard (but remaining WRAM is not cleared).
  • Fixed error when calling get_bkg_tile_xy: ‘?ASlink-Warning-Undefined Global ’.set_tile_xy' referenced by module ` ?ASlink-Warning-Byte PCR relocation error for symbol.
  • Sega Master System ( sms) and Game Gear ( gg).
  • On macOS the cross platform banks example has problems parsing the filename based ROM and RAM bank assignments into -bo and -ba.
  • #Sourceforge gear template generator windows

    -bo and -ba are not supported by the Windows build of sdcc.This is a known issue with the SDCC Peephole Optimizer parsing and can be ignored.

    sourceforge gear template generator

    SDCC: z80instructionSize() failed to parse line node, assuming 999 bytes.Includes SDCC version 12539 with GBDK-2020 patches for Z80.The GBDK 2020 releases can be found on Github:









    Sourceforge gear template generator